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Yankadi II font * Keyboard map

Please note that the UPPER CASE keys have exactly the same notes, but use the b, t and s letters as symbols, instead of the note symbols. By changing a complete score to upper case or lower case you can change the notation from music notes to letter notation or tabulature and v.v. The note beams, underscores, instruction symbols etc. remain the same.
 

Keyboard map

 
Groupings
Red Flam / upbeat notes or doundoun combination strikes
Pink Downbeat notes (for rolls or as middle note of a fast triplet), with fast triplet sign, note beam and muffled sign
Darkgreen Normal notes, bell, rest (comma or dot), muffled (underscore) and slow triplet sign.
Lightgreen Shortcuts which can be made in other ways too: flams, and muffled slap
Darkblue Special symbols over notes (alternative ending, handing, microtiming shifts, accents)
Lightblue Bar characters (between notes), note beams (over notes)
 

How to ...

Normal music Use the b/t/s keys to type bass, tone, slap, and the 3 or 4 to group notes
General typing order Type all non-width characters before the main note or rest.
Type rolls and their non-width characters after the main note or rest
Flams / upbeats Type the q/w/e (bass tone slap) before the main note
Rolls Type = and then u/i/o (bass tone slap) for the 2nd note
Fast triplet Type # and then u/i/o/p (bass tone slap rest) for the middle note
Slow triplet Type space, $ plus b/t/s/. (bass tone slap rest), space, for the middle note
Doundouns Use b/t/s for doundounba, sangban, kenkeni. Use rest plus underscore for wood, x for bell, underscore for muffled notes, and flam / upbeat notes to indicate 2 drums being played at the same time in a three-doundoun set.
Alternative symbols

Toggle the score to upper case to show the music with b t and s letters instead of symbols.
 


 

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